Friday, 11 September 2020

Setting Description

Setting description is created with an image of what a character’s place looks like, sounds like, smells like and feels like.

Looks like, is what the background is. For example the snake house looks like logs and grass.

Sounds like, is what the sound of a character or the place. For example the snake surroundings sounds like hissing snakes.

Smells like, is what the smell of a character or their surroundings. For example, the snake's place smells like mold .

Feels like, describes the feel of something. For example the log feels prickly.

LI: To write a setting description 

Thursday, 10 September 2020

Risk Assessment


LI: to assess the likelihood 
LI: to assess consequences

This week we learned about assessing risk.

We had to assess risk from then. There are five risk definitions. They are low, likely, possible, elevated and extreme.

The first task was that we had to pick a number out to 1 to 5. There were fifteen questions and my group and I did a discussion of what number we should pick to see if it was correct, almost or incorrect my group and I did a vote. 

After voting each question we got two correct answers, two incorrect answers, and the rest was almost. Then we corrected our answer and did the next task. The next task was we had to write our own situation from 1 to 5. After that we mixed up the answer and deleted those numbers.

This task was hard but we worked together and finished the task.

Friday, 4 September 2020

Mean, Median and Mode

Time is a event in the past, future and present

Mean is when you get a bunch of numbers then you add them up and count how many numbers you got and divide
them that’s mean or another word average.

Median is when you put your numbers in order from least to greatest then you circle the number in the middle if
there is an even amount of numbers you circle the even amount of numbers then add those numbers and divide
them by two.

Mode is when you make the numbers to the least to greatest then you see if there is the same number if you more
number that are the same they are the mode

L.I. investigate units of time.


Prior Knowledge Hazards



L.I. To demonstrate prior knowledge

Knowledge Hazards and Risks

For inquiry we were learning about hazards and risk.

First we did activities. The first activity was to playing four corners.

We had to go to a corner, the corners were spades, diamonds, clubs and hearts and the person had to pick a card if it was spades, diamonds, clubs and hearts. The last two people had to guess if the card is red or black.

The second activity is octopus. The two people that are in it had to say something and the person had to run to the end, and if they got tagged they had to be an octopus.

Next we had to list down names of hazards for each category (School, home,community, sports).

Lastly, we had to come up with some risks for our hazards.

Owl Character Description

Character descriptions create a picture of a characters appearance, experiences and personality

Appearance is describing what the face, hair, body and their chothes.
Experiences is when you describe where they live, who are their friends, special interests, hobbies or talent, secrets and special achievements.
Personality is what kind of person they are, do they behave, what do say and what makes them interesting or different.
Character description uses figurative language with hidden messages and literal language which is straight to the point.

L.I. To write a character description


Thursday, 3 September 2020

Visualise



Visualise is when you know what the book or story would look like by making a image in your head.

Visualise is a strategy is where you listen to what you think the book would look like and you can draw it in six boxes.

Stories can be told by using drawings like the nogard or gruffalo you can listen to instructions or listen to the story and try and draw what you think what it is.

Visualise is a way to think or draw what a story or instructions look like in my head. 

L.I. To visualise part of the story









Tuesday, 11 August 2020

Metaphors

Metaphors are words or phrases that is used to make a comparison between two things.

A metaphor example: That boy is a thorn in my side. The main object is the boy and the comparison is thorn. The meaning is the boy is so annoying.

The next example is: That boy has ants in his pants. The main object is the boy. The boy is being compared to ants. The meaning is the boy can't be still.
LI: to describe things by metaphor.